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Senior Decommissioning & Dismantling Engineer

posted by: spj_bot

Within the Decommissioning and Dismantling (D&D) discipline, you will participate in core D&D engineering tasks and activities, ranging from decommissioning planning, design and waste handling studies to dismantling, demolition and delicensing tasks.

The four core pillars of the D&D discipline are:

  • Retrievals
  • POCO
  • Investigations and Characterisations
  • Dismantling and Demolition

You will intervene throughout the full life cycle of decommissioning projects: Feasibility, Preliminary Design Stage, Detail Design Stage, Construction/Commissioning. You will be responsible for delivering innovative engineering solutions to decommissioning challenges both across the UK and in an international setting.

As a Senior Engineer, you will also have the opportunity/responsibility of being a technical lead for projects and discrete packages of work. This will involve interfacing with the Client and coaching/leading more junior members of the team in delivering technical work.

Requirements

Role and Responsibilities

As a Decommissioning and Dismantling Engineer, you will be involved in a variety of specialist tasks. This could include:

Job Skills

View the job post & apply

Senior Decommissioning & Dismantling Engineer

posted by: spj_bot

Within the Decommissioning and Dismantling (D&D) discipline, you will participate in core D&D engineering tasks and activities, ranging from decommissioning planning, design and waste handling studies to dismantling, demolition and delicensing tasks.

The four core pillars of the D&D discipline are:

  • Retrievals
  • POCO
  • Investigations and Characterisations
  • Dismantling and Demolition

You will intervene throughout the full life cycle of decommissioning projects: Feasibility, Preliminary Design Stage, Detail Design Stage, Construction/Commissioning. You will be responsible for delivering innovative engineering solutions to decommissioning challenges both across the UK and in an international setting.

As a Senior Engineer, you will also have the opportunity/responsibility of being a technical lead for projects and discrete packages of work. This will involve interfacing with the Client and coaching/leading more junior members of the team in delivering technical work.

Requirements

Role and Responsibilities

As a Decommissioning and Dismantling Engineer, you will be involved in a variety of specialist tasks. This could include:

Job Skills

View the job post & apply

Senior Decommissioning & Dismantling Engineer

posted by: spj_bot

Within the Decommissioning and Dismantling (D&D) discipline, you will participate in core D&D engineering tasks and activities, ranging from decommissioning planning, design and waste handling studies to dismantling, demolition and delicensing tasks.

The four core pillars of the D&D discipline are:

  • Retrievals
  • POCO
  • Investigations and Characterisations
  • Dismantling and Demolition

You will intervene throughout the full life cycle of decommissioning projects: Feasibility, Preliminary Design Stage, Detail Design Stage, Construction/Commissioning. You will be responsible for delivering innovative engineering solutions to decommissioning challenges both across the UK and in an international setting.

As a Senior Engineer, you will also have the opportunity/responsibility of being a technical lead for projects and discrete packages of work. This will involve interfacing with the Client and coaching/leading more junior members of the team in delivering technical work.

Requirements

Role and Responsibilities

As a Decommissioning and Dismantling Engineer, you will be involved in a variety of specialist tasks. This could include:

Job Skills

View the job post & apply

Unity Developer - Latin America - Remote

posted by: spj_bot

Azumo is looking for a Senior Unity Engineer to architect, develop, and optimize immersive gaming experiences and interactive 3D applications. The position is FULLY REMOTE, based in Latin America.

As a Unity Engineer, you will be a key player within our Gaming & Real-time Development team, collaborating cross-functionally with artists, game designers, and backend engineers to ensure high-performance delivery of gameplay features.

The position demands a hands-on, technical-oriented individual who is skilled at C# scripting, shader implementation, and performance profiling, ensuring a seamless and bug-free user experience throughout the production lifecycle.

Responsibilities

  • Translate requirements into complicated but clean and efficient code
  • Construct the base or the engine on which the game will run
  • Produce prototypes of gameplay ideas and features
  • Create unit tests and validation procedures to assure quality
  • Detect identification and resolution and document technical specifications

Requirements

Job Skills

View the job post & apply
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