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Senior Product Designer

Principal UI Designer

posted by: spj_bot

Summary:

We're seeking a Principal UI Designer to own and evolve the visual foundation of our design system. In this specialized role, they'll craft the core components, patterns, and visual language that empower product teams across the organization.

Responsibilities:

  • Design and maintain design system components including buttons, form fields, navigation, data visualizations, and all reusable UI elements
  • Build contextual design patterns that combine components into repeatable solutions for product use cases
  • Establish and manage visual design tokens: color palettes, typography scales, spacing systems, elevation, and other foundational styles
  • Design interaction patterns and motion behaviors for components across different states and transitions
  • Create clear visual and contextual hierarchies that guide users through interfaces
  • Collaborate with design system engineers to ensure designs translate seamlessly into code
  • Create comprehensive documentation including usage guidelines, component variants, states, and design rationale
  • Evaluate and respond to component and pattern requests from product teams
  • Ensure all components and patterns meet accessibility standards (WCAG)
  • Maintain visual consistency and quality across the entire design system

Requirements:

Job Skills

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Founding Product Designer

posted by: spj_bot

Founding Product Designer

Location: San Francisco, CA (In-person) Employment Type: Full-time

Compensation: $100K - $150K / 0.25% - 1.25%

Design the Future of In-Person Connection We are an AI-powered platform revolutionizing how companies plan corporate events—from high-stakes executive retreats to global conferences. Our software automates the logistics of venue sourcing and vendor negotiations, making it seamless for teams at companies like Google and Amazon to create meaningful moments in real life.

The Role As our Founding Product Designer, you will be the sole guardian of our visual and functional experience. This is a "zero-to-one" opportunity to build our design system, brand identity, and product foundation from the ground up. You’ll sit at the intersection of product and engineering, ensuring that as we scale, our software remains polished, trustworthy, and delightful for enterprise users.

What You’ll Do:

Job Skills

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UI/UX Artist - Hole.io - (Remote - Europe)

posted by: spj_bot

About Jobgether

Jobgether is a Talent Matching Platform that partners with companies worldwide to efficiently connect top talent with the right opportunities through AI-driven job matching.

One of our companies is currently looking for a UI/UX Artist – Hole.io in Europe.

This role offers a unique opportunity to shape the user experience of one of the world’s most iconic mobile games. As the UI/UX Artist, you’ll be responsible for defining and implementing a sleek, functional, and engaging interface that enhances player immersion and clarity. From crafting clean 2D assets to building intuitive layouts and animations, your work will directly impact millions of users. You’ll collaborate with an expert team of designers, artists, and developers, bringing your UI vision from concept to implementation in Unity. If you’re passionate about mobile gaming, visual polish, and creating seamless user journeys, this role is for you.

Accountabilities:

Job Skills

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